The Animist is, first and foremost, a blog about video games. 2012 was a big year for video games, with the astonishing critical and commercial success of the independently developed Journey, an exhibition of a number of games put on by the Smithsonian, and the inclusion of 14 games in the collection of the Museum of Modern Art in New York. Given the growing cultural influence of video games, it is inevitable that more and more people will begin, as many have already begun, to critically examine this new art form. Through analyses of particular games and occasional forays into theoretical issues, it is my hope that this blog will be a small part of this movement.
My name is Alex Duncan. I started this blog because I am interested in what makes video games a unique art form for cultural and personal expression. I am also an aspiring game designer and game journalist. I’m a recent graduate from the University of British Columbia, where I majored in English Literature and Economics. If you have any questions, comments, or feedback, feel free to email me at firstname.lastname@example.org.